About This Book
WebGL Compute shows how to bend WebGL beyond its original purpose, using GLSL ES shaders to unlock the GPU for general‑purpose computation. It introduces creative techniques for performing non‑graphical tasks on the GPU directly from the browser.
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
This book changed my perspective on Parallel Programming. Deeply moving. It made me reflect on so many aspects of my life. Each chapter was a revelation. I’ve already recommended it to my entire friend group.
Dove into this one on High‑Performance Web and didn’t regret it. Cool. Honestly, I’d bring this on a weekend trip. I’d grab another book by this author.
Informative and easy to digest. Engaging. Not overwhelming, yet thorough. Delivered as promised. Exactly what I was looking for. Added to my must-read list.
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