About This Book
DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to mastering DirectX 12, HLSL shaders, and GPU compute programming. It introduces readers to the fundamentals of graphics pipelines, rendering, ray tracing, and compute workflows, while providing practical examples and optimizations for real-world projects.
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
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A beautiful dive into the world of Game Development. Eye-opening. This is the kind of book that stays with you long after finishing. The writing style is warm and engaging. Each chapter was a revelation. I couldn’t stop reading once I started. It made me reflect on so many aspects of my life. A story that touched my heart and opened my mind.
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