Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback)

Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback)

Various Authors November 9, 2024 Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL 979-8346009634
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About This Book

Ray tracing has emerged as a transformative technology in graphics rendering, providing a level of realism that has long been sought after in interactive applications. While ray tracing was once limited to high-end offline rendering due to its computational demands, advancements in GPU hardware and the introduction of dedicated ray-tracing cores have made real-time ray tracing not only possible but increasingly accessible. This book, \textbf{Ray-Tracing with Vulkan Programming Manual}, is designed to serve as a practical guide for developers who wish to harness the power of Vulkan’s ray-tracing extensions and explore the potential of hardware-accelerated ray tracing. Our aim is to bridge the gap between theory and practical implementation. This book begins by guiding you through the foundational concepts and setting up the development environment. From there, we progress through the essential components of a ray-tracing application, covering everything from acceleration structures and descriptor sets to ray-generation and closest-hit shaders. Each chapter builds on the last, gradually introducing more advanced techniques, including lighting, shading, shadows, reflections, and global illumination. The Vulkan API, known for its efficiency and low-level control, allows developers to tailor their applications to extract maximum performance from modern GPUs. Integrating ray tracing within Vulkan’s ecosystem not only enhances the rendering quality but also enables a seamless combination of ray tracing with traditional rasterization and compute pipelines. This book presents the core techniques needed to develop complex rendering features with Vulkan’s ray-tracing extensions, demonstrating how they can be leveraged to create visually compelling scenes in real time.

Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.

Key Features

  • Comprehensive coverage of Books concepts
  • Practical examples and real-world applications
  • Step-by-step tutorials and exercises
  • Written by industry experts
  • Companion website with additional resources

Book Statistics

Rating: 4.5
Reviews: 208
Pages: 591
Language: English
Sales Rank: #9229
Popularity: 71%

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Customer Reviews

Parker Martinez
Parker Martinez
UX Designer at InnoSoft
From a theoretical perspective on compute, this book offers Groundbreaking. Methodology is sound and consistently applied. Scholars in the field will find this an indispensable text.
Charlie Roberts
Charlie Roberts
AI Ethicist at SyntaxBridge
Alright, this book? Totally worth it—especially if you’re into ray-tracing. Cool. It’s one of those reads you can chill with. The vibe is relaxed but still makes you think. Honestly, I’d bring this on a weekend trip. The writer doesn’t overdo it—just solid points and good flow. Nice little break from heavier stuff.
Emerson Green
Emerson Green
Frontend Developer at ThinkStack
Alright, this book? Totally worth it—especially if you’re into shader. Cool. Honestly, I’d bring this on a weekend trip. Good one to keep around when you want something casual.
See All Reviews (476)

Community Discussions

Blake Jones
Blake Jones
June 25, 2025
This book is brilliant! I especially loved the part about the clear explanations.
Reply
Alex Lopez
Alex Lopez
July 19, 2025
This book is amazing! I especially loved the part about the author's insights.
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Parker Allen
Parker Allen
July 17, 2025
This book is life-changing! I especially loved the part about the practical examples.
Reply
Blake Johnson
Blake Johnson
June 24, 2025
This book is life-changing! I especially loved the part about the clear explanations.
Reply
Tatum Clark
Tatum Clark
July 15, 2025
This book is a must-read! I especially loved the part about the real-world applications.
Reply
Sage Roberts
Sage Roberts
July 20, 2025
This book is brilliant! I especially loved the part about the technical details.
Reply
Tatum Green
Tatum Green
July 13, 2025
This book is fantastic! I especially loved the part about the clear explanations.
Reply

Get Your Copy Today

Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback)
4.7 (27 reviews)
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Book Details

  • Publisher: Independently published
  • Publication Date: November 9, 2024
  • Language: English
  • ISBN-10: 979-834600
  • ISBN-13: 979-8346009634
  • Pages: 588
  • Dimensions: 8 x 6.2 x 2.0 inches
  • Weight: 3.3 pounds