How to Write Retro Games - Web Programming (Paperback)

How to Write Retro Games - Web Programming (Paperback)

Various Authors February 10, 2025 Books, Computers & Technology, Web Development & Design, Programming, JavaScript 979-8310050976
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About This Book

What is a game? Why do you play games? What happens when you play games? Do you feel excited? Frustrated? Challenged? Games are more than just entertainment - they are fundamental to how we learn and grow. From childhood to adulthood, games help us develop skills, test our limits, and engage with the world in ways that few other activities can. Not all games are created equal - different games teach us different things. Some sharpen our reflexes, others train our strategic thinking, and some immerse us in rich narratives that expand our imagination. But writing games can be just as rewarding and challenging as playing the game! When I ask my students in computer graphics to choose a project, many of them want to develop a video game. And why not? A well-designed game can be just as rigorous and complex as any 'serious' software project - if not more! The next question they ask is, 'How do I write a video game?' That's why I wrote this book - to provide a practical guide to game development, breaking it down into clear, approachable steps. Computer games are not just about interactive graphics; they are carefully crafted experiences that blend mechanics, design, and challenges together to keep players engaged. Fortunately, modern computers - and even mobile devices - are powerful enough so anyone can create their own games. With the right skills, knowledge, and patience, anyone can build something amazing. This book will help you develop those skills and expand your knowledge - the patience part is up to you. To make learning accessible and experimentation easy, I've chosen to write the examples in JavaScript using the HTML Canvas API. This allows you to run games directly in a web browser, making them easy to edit, test, and share. Don't underestimate what a web browser can do - it provides access to a vast range of built-in resources and makes rapid prototyping simple. The concepts you learn here can be built upon or adapted to other languages and platforms.

Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.

Key Features

  • Comprehensive coverage of Books concepts
  • Practical examples and real-world applications
  • Step-by-step tutorials and exercises
  • Written by industry experts
  • Companion website with additional resources

Book Statistics

Rating: 4.1
Reviews: 190
Pages: 759
Language: English
Sales Rank: #3825
Popularity: 81%

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Customer Reviews

Taylor Scott
Taylor Scott
Innovation Strategist at SyntaxBridge
Alright, this book? Totally worth it—especially if you’re into graphics. Easy to follow. The vibe is relaxed but still makes you think. Honestly, I’d bring this on a weekend trip. The writer doesn’t overdo it—just solid points and good flow. It’s one of those reads you can chill with. I’d grab another book by this author.
Sawyer Campbell
Sawyer Campbell
DevOps Engineer at DataBloom
I absolutely loved this book! Life-changing. It made me reflect on so many aspects of my life. Each chapter was a revelation. I couldn’t stop reading once I started. The writing style is warm and engaging. Everyone should read this at least once.
Sawyer Clark
Sawyer Clark
CTO Advisor at AI Horizons
This book changed my perspective on graphics. Incredible. It made me reflect on so many aspects of my life. I couldn’t stop reading once I started. Each chapter was a revelation. The writing style is warm and engaging. This is the kind of book that stays with you long after finishing. Everyone should read this at least once.
See All Reviews (857)

Community Discussions

Cameron Lewis
Cameron Lewis
July 10, 2025
This book is brilliant! I especially loved the part about the clear explanations.
Reply
Rowan Hernandez
Rowan Hernandez
June 24, 2025
This book is a must-read! I especially loved the part about the author's insights.
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Reese Mitchell
Reese Mitchell
July 16, 2025
This book is amazing! I especially loved the part about the real-world applications.
Reply
Taylor Jones
Taylor Jones
July 7, 2025
This book is fantastic! I especially loved the part about the author's insights.
Reply
Kendall Clark
Kendall Clark
July 6, 2025
This book is life-changing! I especially loved the part about the author's insights.
Reply
Tatum Baker
Tatum Baker
July 7, 2025
This book is life-changing! I especially loved the part about the practical examples.
Reply
Sawyer Davis
Sawyer Davis
June 25, 2025
This book is fantastic! I especially loved the part about the technical details.
Reply

Get Your Copy Today

How to Write Retro Games - Web Programming (Paperback)
4.4 (1032 reviews)
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Book Details

  • Publisher: Independently published
  • Publication Date: February 10, 2025
  • Language: English
  • ISBN-10: 979-831005
  • ISBN-13: 979-8310050976
  • Pages: 505
  • Dimensions: 8 x 8.6 x 3.0 inches
  • Weight: 2.5 pounds