About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
Hey there! Just finished reading this gem about javascript - Delightful. Each chapter felt like chatting with a really smart friend. The tone was super inviting without dumbing things down. Give it a try—you might just love it too!
Informative and easy to digest. Engaging. Exactly what I was looking for. Delivered as promised. Not overwhelming, yet thorough. Added to my must-read list.
This scholarly exploration of graphics proves to be Groundbreaking. The author demonstrates a profound understanding of the subject matter. It deserves a prominent place in academic libraries.
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