About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
This scholarly exploration of graphics proves to be Rigorously argued. The author demonstrates a profound understanding of the subject matter. This work bridges a critical gap in the existing literature. I would highly recommend this book to both students and established professionals.
This scholarly exploration of graphics proves to be Comprehensive. Methodology is sound and consistently applied. Scholars in the field will find this an indispensable text.
Dove into this one on graphics and didn’t regret it. Cool. The vibe is relaxed but still makes you think. It’s one of those reads you can chill with. Honestly, I’d bring this on a weekend trip. Good one to keep around when you want something casual.
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